SPECULAR
Unreal Engine 5 Cinematic
For my Visual Effects for Immersive Environments course at the Savannah College of Art & Design, I was tasked with making a cinematic sequence in Unreal Engine 5.
I took this as an opportunity to expand on multiple skillsets. Not only did I model and texture the modular “Abandoned Building” environment used in this project, but I also found this to be a great time to experiment with atmospheric lighting and cinematic camera movements.
The final piece can be seen below:
*Sound effects and music sourced from the SCAD Sound Department Library.
*Combine Grunt character model created by Valve Corporation for Half-Life: Alyx.
*Created in Unreal Engine 5, edited in Adobe Premiere Pro.